
Handguns 6
OfficialDuke Arms Mustang .357 Revolver
Handguns
GTABase
OfficialGirardi ES9
Handguns
GTABase
OfficialHawk & Little Morgan Revolver
Handguns
GTABase
OfficialHeavy Pistol
Handguns
GTABase
OfficialKlose K17
Handguns
GTABase
OfficialNipper .38
Handguns
GTABase
Machine Guns 5
OfficialCombat MG
Machine Guns
GTABase
OfficialHawk & Little MP5 SMG
Machine Guns
GTABase
OfficialUnnamed SMG (MAC-11 type)
Machine Guns
GTABase
OfficialS&M DW9
Machine Guns
GTABase
OfficialUnnamed machine pistol (SPP / MP9 type)
Machine Guns
GTABase
Assault Rifles 4
OfficialDuke Arms 556 Assault Rifle
Assault Rifles
GTABase
OfficialDuke Arms AR-15 Carbine
Assault Rifles
GTABase
OfficialMicro Draco Compact Rifle
Assault Rifles
GTABase
OfficialVom Feuer Carbine Rifle
Assault Rifles
GTABase
Shotguns 2
OfficialDouble Barrel Shotgun
Shotguns
GTABase
OfficialMoreland 850 Shotgun
Shotguns
GTABase
Sniper Rifles 3
OfficialBolt Action Sniper
Sniper Rifles
GTABase
OfficialUnnamed rifle (Ruger 10/22 type)
Sniper Rifles
GTABase
OfficialUnnamed rifle (M1A type)
Sniper Rifles
GTABase
Heavy 1
OfficialShrewsbury Grenade Launcher
Heavy
GTABase
Melee 2
OfficialBaseball Bat
Melee
GTABase
OfficialHammer
Melee
GTABase
Carrying and storing guns
© Rockstar Games"Long guns are no longer treated as invisible," Rob Nelson told Famitsu. Rifles live in your personal vehicle's trunk or the locker at any Ammu-Nation.
The Ultimate Edition adds personalised variants of Jason's Girardi ES9 and Lucia's Klose K17, plus the Hawk & Little Morgan revolvers with palm-tree grips.
Unnamed guns are listed by their real-world look ("MAC-11 type") until Rockstar names them.
On foot you carry two one-handed and two two-handed weapons, plus a melee slot, a gadget slot and a throwable. Everything else stays in the trunk of your personal vehicle.
Guns you drop are not lost: owned weapons always return to your vehicle's trunk or the Ammu-Nation armory. Some Ammu-Nation stores sell guns found nowhere else, and there are more weapon customisations than ever.
Auto lock-on aiming is gone, replaced by aim assist. Hit markers tell you the result: white for a hit, yellow for an enemy who is down and no longer a threat, red for a kill.
Focus slows time and highlights weak points: red areas are lethal, yellow are not. On vehicles it shows tires, the engine block and the fuel tank.
Keep exploring
Confirmed so far
- Girardi ES9, Klose K17 and Hawk & Little revolvers are named by Rockstar.
- Long guns must be stored in a vehicle or Ammu-Nation locker.
- Two one-handed and two two-handed weapons on foot (TGG, from the Extended Look weapon wheel).
Still unknown: Damage, fire rate and prices for any weapon.
GTA 6 Weapons: FAQ
How many weapons are in GTA 6?
23 have been seen in official media so far; the launch total is not announced.
Can you carry every gun at once in GTA 6?
No. Long guns are stored in your vehicle's trunk or an Ammu-Nation locker instead of an invisible pocket.
Sources
- Famitsu interview with Rockstar's Rob Nelson, English translation (GTAVice.net) — GTAVice.net, translating Famitsu, Sep 9, 2026 · checked Oct 2, 2026
- Rockstar Games — Grand Theft Auto VI official site (characters, places, editions) — Rockstar Games · checked Oct 2, 2026
- GTA6 Heists — vehicle, weapon and character databases (used with permission) — gta6heists.com · checked Oct 2, 2026
- TGG — GTA 6: Every New Gameplay Feature & Mechanic You Missed (Extended Look breakdown, Rob Nelson quotes) — TGG, Aug 28, 2026 · checked Oct 3, 2026
- TGG — I Saw 3 Hours of GTA 6 at Rockstar North: First Impressions (with Rob Nelson quotes) — TGG, Aug 27, 2026 · checked Oct 3, 2026


